One always refers the small screen on a cellphone as a limitation. Because the screen is too small, we simply can't show enough information on a phone as on a desktop computer. Various technologies have been invented to overcome this, be it spanning a large content in the screen as a small window, flinging between different virtual screens, thumbnail and zooming in/out, magnifier etc etc.
Small screens are actually advantageous in some sense, at least for end users. It forces developers to think what are the most information/features to help a user accomplish his current task. The screen is so damned small and we have to discard those 'nice-to-have' features/information.
We've seen so many bloated software for which among dozens of buttons/menus only a couple of them are actually used. We've seen so many websites filled by annoying advertisement in each 'unimportant corner'. Things will change, as mobile internet thrives, we will see more and more user friendly applications that only help you finish your task at hand.
Force developers discard useless features, and compress information being presented.
Users are also more focused when using small screens. When taking out and looking at their phones, they normally looking for answers for a single question, what time it is, who is calling, seeing a photo etc. It would be great if the phone can mind-read users to figure out what they want and show the UI (answers) accordingly without requiring them to press a button. :)
Wednesday, June 11, 2008
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